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The Wind Tunnel

Last weekend I was down in Pasadena attending a design educators’ conference, Schools of Thoughts 2. Although my experience with conferences is limited, this one seemed to have some differences from the typical design conference. Although it had the presence of some illustrious company (including Katherine McCoy, Lorraine Wild, Denise Gonzales Crisp) the star-gazing is really more brain-gazing in this environment. At most design conferences, the worship factor is always suspect; where the desire to touch the demi-god’s hand sometimes overshadows a knowledge of, or even genuine interest in their work. At SOT2 (as we acronymally called it), it’s all about the work and the ideas over the personality. Refreshing.

By extension, this conference was much more of an exchange of ideas: how different educators are functioning in their various locations, what they are thinking about, what they’re changing, and what they think is important to bring to a designer’s education. Students in attendance threw in their thoughts and questions—all into a kind of exotic soup, the flavours of which at times encouraged another gulp, the addition of some other ingredient to improve, or … the desire to spit and cleanse.

Design education is something I’m new to, but in my typical manner I’ve taken up thinking about it obsessively, and in my know-it-all fashion I’ve formed some pretty strong opinons about it, albeit half-baked. (So what else is new?)

I was really intrigued and pleased to see that many others are thinking similar thoughts to mine. For instance I have an idea for integrating design history education with the history of art, architecture, music, fashion and politics. Parme Giutini spoke about the course she has helped develop in Visual Culture, which seems to be a step in that direction, but from a more theoretical art-design culture approach than my little plan for world domination. Mark Breitenberg of the Art Centre in Pasadena talked about “tropological activity”—which he explained as essentially the combining of different fields, or thinking of one form through another … and, here’s another big word … “catachresis as a model for creativity,” where catachresis is deliberately paradoxical. Hmmm.

Mark also talked briefly about presenting academic content in visual ways, (and referred to a drawing he once made of Freud’s psyche which involved volcanos, rain and thunderbolts, and seemingly a great deal of LA traffic). This goes directly in hand with one of my pet ideas (and which I gave a brief presentation of) about using graphics as a vocabulary instead of relying on text to convey graphic ideas. My co-panelist Brian Lucid (great name!) had a similar concept, although from a completely different direction. He sees the emphasis on the treatment of text in design as being inhibiting to designers—especially in multimedia—who need to think and express in a more visual, image-based form. It comes back to graphic vocabulary.

Being one of the laziest people on the planet (OK, a lazy workaholic), research has never been one of my strong points. So why, then do I find Brenda Laurel, and her subject of Research for Design and Design as Research so infinitely fascinating? Possibly because it, too, is encompassing a wide range of disciplines into the exploration of design.

There are still a number of people with an alarmingly (imho) brain-numbing and primitive approach to design education. I pity their students, both for the information they seem required to absorb, and for the way in which it is evidently delivered. If they can’t hold my concentration for 7 minutes, what must a 3-hour class with them be like?

Of note was Martha Scotford, with an impressively detailed web application for teaching design history. It is easy to get caught up in the extensive labour it must have taken to build such a thing, but the program is so old-school linear, with a seeming emphasis on the memorization of dates and names, I almost have to weep at what I see as a largely wasted effort. Rather like a hand-built Ford Pinto.

During a lively breakout session on “Form” (which I wandered into hesitantly due to my fear of the word), an expanding crowd discussed whether Form should be taught before concept/innovation/exploration or after, and the advantages of each. Depending on your definition of “Form” however, the conversation gets a bit messy. Of note was David Cabianca’s comment that in architecture they tend to “delay form as long as possible,” presumably to discourage the concrete (pun!) requirements from getting in the way of the exploration of possibilities. Summation: Do skills limit our thinking?

Also discussed was “the backward process”: making “meaningless” form and attaching meaning to it later: the magic is in harnessing it. And, from Matthew Waggner, a student at CalArts, “Is there such a thing as form without meaning?”

Wrapping up the conference, Meredith Davis talked about design programs and how they can or should be shaped. At a time when we are seeing an explosion in design programs of various kinds, there is concern over who is being taught what, and how. Particularly, the “condensed” design courses, where a broad range of material is crunched into a short frame of time: she suggested that this approach is misguided, and that shortened programs would be better if they provided a clearer look at a smaller range of skills or ideas. I agree. (She had a great deal more to say, but I, alas, had to leave.)

The conference itself took place at the South Campus of the Art Center in Pasadena. The facilities were, um, unusual, with really only one of the 3 rooms being functional as a presentation space. Most unfortunate was the use of the Wind Tunnel (an actual, former wind tunnel used for testing by airplane manufacturers before the Art Center bought it several years ago). An admittedly cool space, with a very high, curved “boat construction” ceiling, it would make an excellent skating rink or even exhibition space but makes an unfortunately poor speaking space. The echo and reverb were so profound as to get me thinking about all sorts of parallels in obfuscation of text and message, and the human ability to filter and decipher obscured information, but very little else. All my listening energy in that room went into decoding and on-the-fly translation. Alas, very little beyond the echo stayed in my brain.

However, as metaphors go, the wind tunnel is not a bad one. “Wind” evokes, unfortunately, “bag of wind”, and to the uninitiated, academia can create that knee-jerk response. But wind is fast and free and unpredictable. Through collection and attempted control and observation we can learn something about the forces all this wind (bags of, or not) will eventually exert on the shape of design’s future.

Experiment, observe, revise.

Maintained through our ADV @ UnderConsideration Program
ENTRY DETAILS
ARCHIVE ID 2242 FILED UNDER Design Academics
PUBLISHED ON Mar.10.2005 BY marian bantjes
WITH COMMENTS
Comments
graham’s comment is:

nice one. in the spirit of conversation, an observation-many of the things you talk about as being new/different/radical approaches to education (history of design art music politics, paradox, working through different fields) were the daily bread and butter, the underlying ethos, the simple basis of art college work. is this not the case in the u.s.?

maybe of interest (i think i've said this before) the swedish word for design is formgivning. form giving.

On Mar.10.2005 at 09:30 AM
art chantry’s comment is:

unfortunately, i'm one of those "knee-jerk" reactors out there that really do think the "wind tunnel" joke is hilariously appropriate. furthermore, academia is too self-serious and myopic to notice that a wind tunnel is a huge joke and sorta sets them up for failure BEFORE they even held the conference there. "can there form without meanig?"

whenever i hear "academic-speak" about design, i always wonder how design ever survived over the millenia without "academic wisdom" to explain and codify it all for us. it's always like trying to explain a joke - it defeats the point of it.

deasign academia needs a MAJOR overhaul.

On Mar.10.2005 at 10:03 AM
Gunnar Swanson’s comment is:

deasign academia needs a MAJOR overhaul.

Art—Who would argue with that? Certainly nobody who was at the conference. What, specifically, are you suggesting?

On Mar.10.2005 at 10:13 AM
art chantry’s comment is:

gunnar -

i know you're trying to start a serious conversation in this thread, but i'm not so sure i want to expend the amount of time at this moment to engage.

let's just say that the basic presmise of design and the basic history of design and the basic practice of design as it is taught in academic circles is, in my opinion AND my experience, coming from entirely the wrong place.

i go back to a favorite line: this ain't art.

perhaps others can take it from there, but i think starting from scratch is necessary with design as it is taught in higher education. the education students receive in universities in america is almost entirely useless.

On Mar.10.2005 at 10:59 AM
Rob’s comment is:

Let me start here....I found this comment a bit disturbing:

"He sees the emphasis on the treatment of text in design as being inhibiting to designers—especially in multimedia—who need to think and express in a more visual, image-based form. It comes back to graphic vocabulary."

For me this just an ignorant statment. The image and the type together are the message in graphic design. (Is this taking off from Art's 'this isn't art' comment?) Typography is the root of communication and it's successful integration into a layout is a challenge on every design project. And even in multimedia, typography can be used to enhance the visuals. But to say it 'inhibits' designers is a bit of BS to me.

While I applaud the suggestions of integrating more disciplines in the education of designers, I do see one missing. And that would be 'business/marketing." Called it heresy but I think designers need to be more knowledgable about the client side of things before they get out into the real world. I think this would begin to break down some of the walls between 'marketing folks' and the 'designers.

On Mar.10.2005 at 11:15 AM
Gunnar Swanson’s comment is:

I suppose you can find people teaching just about anything but it is not my experience that many the people who were at the conference would defend a graphic design as art approach. Several of the talks given explored the problems of the historical association of graphic design with art departments. I’m also not sure who thinks understanding marketing is heresy. Am I being shunned by the dogmatic artistic purists? Do the legions of aesthetic dogmatists refuse to talk to me? That hurts my feelings.

On Mar.10.2005 at 11:49 AM
art chantry’s comment is:

sorry gunnar. the subject is too big and annoying for the moment.

and i have to correct you: nobody in their right mind would call me an "artistic purist". they might call me an "aesthetic dogmatist", but that would be largely because they don't know what the words mean.

i'm anti-elitist to the point of being elitist.

On Mar.10.2005 at 11:57 AM
marian’s comment is:

Please be aware that what I've represented here is about ... 2% of what was discussed at the conference. There was no unified point of view, and as Gunnar has noted, many of the people there would agree with the comments already made here. What was unique to me, from a conference perspective, was that these issues came out and were discussed, and I think most people went away thinking about their own design programs and possibly how to change them.

Graham, I didn't use the terms "new" or "different" in the context you describe, and I didn't use the term "radical" at all. To be honest, I didn't see a single presentation that made me think "Holy crap, that's fresh!" and even if I had I would be unqualified to judge adequately as I never went to school.

Art, I agree with you to a certain extent. I too have a knee-jerk reaction against the wind-bag version of academia ... which I am trying to control. And to be honest, my know-it-all stance had led me to to thinking "Start from scratch: how would you build the perfect design school?" (and before anyone asks, I don't have an answer ... yet.)

On Mar.10.2005 at 12:10 PM
marian’s comment is:

Art, sometimes I think we have much in common, but you're so testy!

On Mar.10.2005 at 12:13 PM
graham’s comment is:

so, are things like a history of design/art music/politics, catachresis (mistakes, deliberate or otherwise) as working process, and working/experiencing through different fields (among some of the other things in the post) the daily bread and butter, the underlying ethos, some of the things that form the simple basis of college work in the u.s.?

On Mar.10.2005 at 12:47 PM
marian’s comment is:

Graham:

Well, from my very limited understanding it seems that design history is taught largely in isolation ... it references the other disciplines, to be sure, but is not as integrated as the idea i have in my head of what a truly amazing history class would be like.

Working/experiencing through different fields seems to be increasingly common. No one presented it as a radical new thing, but it seems to be an "emerging" thing.

I'm really not the right person to answer your question as I don't have an overall view of design education in the US, but i suspect that the programs are so varied in approach as to come nowhere near being able to define a "simple basis of college work."

Anyone: correct me if I'm wrong.

Rob:

For me this just an ignorant statment. The image and the type together are the message in graphic design

Well, I disagree. While I don't completely agree with Brian Lucid, I come very close. Please note that I teach typography and I make a huge emphasis on the connection between the type and the writing (which are separate things, btw). But I also believe in a language of pure graphics (even pure graphics which include type), and I believe it's a language that is under-recognized and under-used. I think this is what Brian is getting at.

On Mar.10.2005 at 01:02 PM
art chantry’s comment is:

marian -

actually, i write these comments in a state of total "non-testy". unfortunately, i have a direct and wordy writing style that reads as pissed-off blasts. when i state my opinions (and opinions are by definition frank observations) they seem testy. actually, it's just supposed to conversational in tone. i think it has something to do with the lack of defined "manners" in blogging (as opposed to letters or telephone conversation, which has a structure). the tone is basically read into this - it's in your head, not mine.

just try to imagine i write this stuff with a wry grin on my face.

sorry.

On Mar.10.2005 at 01:07 PM
marian’s comment is:

Ha! Thanks, Art. See, I knew we had things in common.

On Mar.10.2005 at 01:11 PM
Tan’s comment is:

>programs are so varied in approach as to come nowhere near being able to define a "simple basis of college work."

You're correct marian. Very few design programs teach thorough courses in the history of design — and if it's taught, rarely is it more than just the superficial surface. Design's integration with politics, social conditions and culture is self-taught, and depends on each student's thirst for knowledge and willingness to read things outside of his/her computer lab.

And there's nothing heretical about understanding the symbiosis between design and commerce — or specifically marketing. It just broadens the understanding of the craft. To think otherwise is obtuse.

On Mar.10.2005 at 01:18 PM
graham’s comment is:

"programs are so varied in approach as to come nowhere near being able to define a "simple basis of college work.""

fair enough-it would be bizarre if that wasn't the case.

i've always thought of college (in terms of what student could gain from it) as time, simple as that. of course, for me, i went when there were lots of government grants (not sure about now) so it was all almost pure potential. in terms of what a tutor/lecturer can help with, it's to do with bringing out what's present and expanding that through their own experience and knowledge. there's very little else that is necessary; time for those who wouldn't otherwise have it, help (in all it's forms) from those who are able to give it.

.

On Mar.10.2005 at 01:29 PM
graham’s comment is:

"Very few design programs teach thorough courses in the history of design"

then i (and everyone who went through the same college i did for at least ten years either way) was lucky. we went from caves to manuscripts to gutenberg to 'this is tomorrow' to hipgnosis to club visuals via war, peace, revolution (at least three not counting punk) and a bunch of cannibals lost at sea on a raft.

On Mar.10.2005 at 01:36 PM
Rob’s comment is:

Marian,

Pardon my knee-jerk reaction to the comments...

But I also believe in a language of pure graphics (even pure graphics which include type), and I believe it's a language that is under-recognized and under-used. I think this is what Brian is getting at.

Do you mean pure in the sense of a universalist langauge? I'm sorry I wasn't there to here Brian's whole discussion rather than taking my misinterpreting his meaning.

Are there notes from the conference available on-line?

On Mar.10.2005 at 01:43 PM
debbie millman’s comment is:

Now maybe I am just being a little cranky (and testy), but I saw this yesterday: Stanford Business School has started a "d-school" and this is a statement from the founding team.

"We couldn't be more different, except for our shared values. And that makes working together enjoyable."

hmmmm....8 caucasian, American men. How surprising that they have such shared values. How hard to believe that they "couldn't be more different."

And this is the "future" of design Academia.

I am getting testier by the minute.

(btw, good post, M.)

On Mar.10.2005 at 03:00 PM
marian’s comment is:

Wow, Debbie, I saw that yesterday too, and I had exactly the same reaction! As you know I'm shopping for a school, and I took one look at those almost-dead white guys and I was immediately put off. Very, very put off.

On Mar.10.2005 at 03:14 PM
Karen’s comment is:

Very few design programs teach thorough courses in the history of design

Very true, and I would like to see design programs focus more on history. Being a past student of Visual arts, I recieved a whole spectrum of visual arts history (though I could've taken more). I quite enjoyed the history part of Whys and Hows that surrounds the art academia gets us to do. But not particularly the Whos -- as it really just feeds on the elitist part of the whole experience. Which gets me thinking about why History is inescapable: Be it Art history or Design history, they teach how to think, and not regurgitate words written in text books.

Design's integration with politics, social conditions and culture is self-taught, and depends on each student's thirst for knowledge and willingness to read things outside of his/her computer lab.

I know many who would be perfectly content with just learning about computer programs and say silly things like "I don't need to know about the History, just teach me the programs and be done with it!"

That's blasphemy.

On Mar.10.2005 at 03:17 PM
Steven’s comment is:

Marian, the photos you took of various designer's notes are as intriguing as they are amusing: very demonstrative of personalities involved.

---

Without denegrating the value of either, I wonder about the overwhelming, yet somewhat polar-opposite, demands of both technology and academic concerns upon students, whereby design/art/visual history and marketing/business interests, not to mention a general education in other artistic/creative mediums, sort of falls through the cracks. Perhaps I'm wrong with this characterization. But I guess I wonder how well-prepared students are for the profession, (while at the same time acknowledging the need for all of us to continue to learn and grow). It's almost as if a good design education needs to be, like, a six-year program in order give a proper amount of educational depth; or maybe there's better way that design education can be structured. I guess my concerns are coming from the observation that graphic design has become a very complex profession over the past 15 years. This isn't necessarily a bad thing, mind you.

(BTW, I don't have a BFA in graphic design. My degree is in general design, which allowed me to take a number of ancillary courses. I wish I had had the opportunity to take even more than I did... and I long for the opportunity to, someday, somehow, go back for a MFA.)

On Mar.10.2005 at 03:38 PM
Steven’s comment is:

In regards to

...presenting academic content in visual ways...

...using graphics as a vocabulary instead of relying on text to convey graphic ideas

the emphasis on the treatment of text in design as being inhibiting to designers—especially in multimedia—who need to think and express in a more visual, image-based form.

I wonder about the denigration of language, and loss of subtlety and nuance therein, with the substitution of image for text. It seems to me that we run the risk of fostering a culture of illiteracy and simplistic thinking, rather than learning to appreciate complexity and diversity. This is already an unfortunate by-product of our TV culture, which also extends into online media.

On Mar.10.2005 at 04:36 PM
marian’s comment is:

with the substitution of image for text. It seems to me that we run the risk of fostering a culture of illiteracy and simplistic thinking

Nnnno, I don't think that's what's being advocated here. Let me just give you a small example: The Speak Up Word-Its.

The vast majority of people who post a Word It do so using text to get their message across: usually using the very word the Word It is about. This suggests a dependence on words to convey ideas. Many people simply haven't learned to speak with graphics: not necessarily photos. I believe that there's a graphic language that exists outside of text; that some of it is inherent, most of it is cultural, but that it is more powerful and engrained in even non-design or arts-related people than we think.

And that's the skill I would be interested in seeing fostered. As for Brian Lucid, I can't speak for him.

On Mar.10.2005 at 05:49 PM
Steven’s comment is:

Okay, I see your point.

I believe that there's a graphic language that exists outside of text; that some of it is inherent, most of it is cultural, but that it is more powerful and engrained in even non-design or arts-related people than we think.

I guess my question to the above statement is how do we then define the "expressive character" of this graphic language, and upon who's terms? Would this be a universal graphic language or would there be sub-genres or dialects? (Not trying to be confrontational here, just curious about you thinking.)

Also, I often wonder about the long term cultural affects of media; it's a double-edge sword, IMHO.

On Mar.10.2005 at 07:08 PM
Louise Sandhaus’s comment is:

Dear Speak Uppers,

As one of the co-organizers of Schools of Thoughts 2 (with Petrula Vrontikis) I thought it might be helpful to toss into this salad of conversation how we described the conference. Perhaps it’ll give you more food for thought or a larger target at which to launch tomatoes.

(The following is excerpted from my editorial introduction to the event.)

The conversation that was the seed for this event began several years ago when Petrula, Denise Gonzales Crisp, and I were planning of the first Schools of Thoughts conference. We were trying to figure out how to create a worthwhile educator’s conference that would address the broad spectrum of Programs that offer Graphic Design as a major subject of study. How, we asked ourselves, do we acknowledge that what we share in common is the diversity of understandings of what constitutes graphic design? To recognize that it is out these understandings that we've shaped our own classes and our programs in meaningful ways. However, to respond “meaningfully” means something different to each of us.

We all come from different schools of thoughts about values such as what graphic design has to offer, who practices it, where it’s practiced, what it is; and how it contributes. So with all this rich diversity what makes Graphic Design education, Graphic design education and not something else?

How do we inform the conversation without assuming that every program is the same? What are the threads that constitute and hold in tact this discipline that has evolved through the centuries of economic, cultural, and technological change to which graphic design as an evolving practice is intricately tied? As Jessica Helfand describes “Graphic design is complex combinations of words and pictures, numbers and charts, photography and illustrations that, in order to succeed, demands the clear thinking of a particularly thoughtful individual who can orchestrate these elements so that they all add up to something distinctive, or useful, or playful, or surprising or subversive, or somehow memorable.”

“Schools of Thoughts: Poised Toward the Future of Graphic Design education” observes what we DO share in common are those values that fundamentally establish and maintain graphic design as discipline of study — Research, History, Critical reflection, and Making. These issues serve as the armature of this conference:

That Graphic Design has a history and thus a future; that our work entails a range different subjects which a designer needs to understand in order to create meaningful communications in communications environments, media, and audiences that are established and emerging; How do we discuss and talk about our work in order to evaluate it’s worthiness; and lastly, and perhaps most importantly, the study of craft and skills required to make meaningful visual form -- for this is the heart that provides the lifeblood for graphic design-- literally and figuratively.

To discuss these topics, we are privileged to have choice selections from education’s most evocative thinkers and contributors: Brenda Laurel, Kathy McCoy, Lorraine Wild, Michael Worthington, and Mark Breitenberg. Around these core topics that form the structure of Schools of Thoughts, other themes of significance emerge and find a place for exploration in the 11 panels that take place on Saturday. Again, including select educators and practitioners.

Book-ending the event are two talks that discuss the context in which the dramas of our efforts reside. These presentation are offered in hopes that we can recognize ourselves in the ebb and flow of influencing and being influenced and prepare our responses, as well as our participation. Visionary thinker and writer, Bruce Sterling begins by surveying the global patterns and evolution of change thats inform and shape everything we do.

On the other end of this event on Sunday, Meredith Davis -- an unparalleled contributor to Graphic Design education - will help us understand the landscape of graphic design education as it exists in America now.

To close it seems worth a looks at our subtitle: “Poised Toward the Future of Graphic Design Education.” It acknowledges that, yes, there is a future, ... that we anticipate it and thus look toward it. But I have learned in my continual chase to “get it right” “to pin down the perfect program” that Graphic Design is a living, growing changing practice and thus so is education. It is an evolving conversation.

[On Sunday morning there were discussion sessions that explored and hashed out some of the major hot points: Models of Research; Form?!; Intuition?!; the teaching of design history; what are students know that we don't get; the teaching of professional practice;... and probably a few other important ones that I'm apologetically forgetting.]

On Mar.11.2005 at 10:02 AM
RavenOne’s comment is:

I found the notes images interesting in this one. Rick's smiley of breakfast brought a smile to my face. It's interesting how different people's notes reflected bits of their personalities, if they intended it or not! As for my own note-takin style, it'd look something like Marian B's with Martin's sketching in the margins, and occasionally everywhere else. I thought the notes added a bit of a personal, human touch.

Kudos.

-Raven

On Mar.11.2005 at 10:29 AM
marian’s comment is:

Rob asked:

Do you mean pure in the sense of a universalist langauge?

Steven asked:

Would this be a universal graphic language or would there be sub-genres or dialects? (Not trying to be confrontational here, just curious about you thinking.)

I don't think any language can be truly universal. As I mentioned I think the vast majority of what I'm talking about is cultural, so yeah, there are definitely sub-genres and dialects. Take for instance the graphic meaning of blackletter type. In Germany, certainly for the longest time, it was a common letterform which eventually—I'm going to guess—probably became symbolic of a kind of nostalgia. In the rest of the western world, after 1945, the blackletter became shunned as evocative of Naziism, and to some it still holds this "evil" connotation today. That "evilness" is probably what made it appealing to the gang culture, and its urban adoption has in turn been co-opted by the fashion industry where we now start to associate the blackletter form with edgy-cool.

This is a graphic association; it has nothing to do with the words that are written or the images/photos that are paired with it. By choosing the blackletter for type we say something to a culture, and within that culture it is recognized and understood without people really knowing why or thinking about it.

Rob asked:

Are there notes from the conference available on-line?

Nope, not that I know of. You're looking at them.

On Mar.11.2005 at 11:37 AM
Steven’s comment is:

Thanks for the clarification, Marian.

...to some it still holds this "evil" connotation today. That "evilness" is probably what made it appealing to the gang culture, and its urban adoption has in turn been co-opted by the fashion industry where we now start to associate the blackletter form with edgy-cool.

Not to mention the musical influence of...

Bela Lugosi's dead. Undead. Undead. Undead. ; )

On Mar.11.2005 at 02:38 PM
Bill Klingensmith’s comment is:

Very few design programs teach thorough courses in the history of design

Yes, but what about the programs where all they teach is history. One point that is often overlooked in design education is that design students are young designers and they leave school to be contemporary graphic designers. Contemporary meaning designing today, not 20, 30, 50, 70 years ago.

You will always have ivory tower academics and purist graphic designers. Who "know" what they "know" and think/design them selves into boxes. Don't know if they are "universalist" pure, maybe. The ones who are grounded usually are the best teachers.

Another factor that everyone no one mentioned yet is students. What about the climate of current students? Teaching is more than knowing the history and technique. It is being able to communicate to students. They are coming at this stuff from a differnent perspective and time than anyone teaching. Most, (not all, ok) academics have a clue about (1) teaching and (2) what is youth culture. (I use the word culture loosely). You can perscribe whatever you want in a design curriclum. With out vision, perspective and inspiration you will never communicate or influence.

DESIGN + ART (maybe Chantry? hehe) is a reflection of the Time. Education must adapt, too!

BTW, they are starting a REVOLUTION in Philly come June 05.

Miran, Thanks for your honesty and post.

On Mar.11.2005 at 05:34 PM
graham’s comment is:

"Yes, but what about the programs where all they teach is history."

that would be called a design history course.

"they leave school to be contemporary graphic designers. Contemporary meaning designing today, not 20, 30, 50, 70 years ago."

this assumes, though, that contemporary graphics is any good (or as good as, if not better than any other period).

those comments made me think-and i'm sure that bill is not having a go at the idea of teaching design history per se, so it's not necessarily an argument- but what if a student is really struggling (not with their work, but with a course and with the response from tutors) because their work sits outside of anything 'contemporary' yet has strong antecedents that could put their own work in a context that may have been forgotten, or ignored-or even left out of 'accepted' notions of history. what if there were people making work who preceeded this student whose work was so inflammatory it had the nation in uproar an the secret service observing the designer? or who about a designer who, through a single poster, had work burnt by the state, broke down, disappeared, and resurfaced to be one of the first people to develop computer art? some 'history' shows that there were designers more alive, more commited, more incandescent than many today. i remember talking a while ago to someone who ran/runs a course, and their main worry was (as he said) "where are the monsters? i want to be scared by work, and i'm not" because so many students saw college as a means to a job and nothing else-which apparently was almost never the case until the late eighties. isn't that interesting history?

as i mentioned earlier, the best courses bring out and expand on what is already there, within the person, building upon a student's passions and obsessions and expanding on them through showing, talking, responding.

also, i don't know about the u.s., but in terms of curriculum (and i don't know about now ), but for me there was a (loose) curriculum for the first year after which we were expected to pretty much follow our own way-which wasn't common (like with an m.a.) but wasn't unusual either.

the 'perfect programme' would be to have none.

On Mar.12.2005 at 07:45 AM
graham’s comment is:

also; a living, human approach to history (any history) has at heart a demonstration that all of these things are not icons, untouchable ideals or never to be transcended achievements. they were done by people, for people.

On Mar.12.2005 at 07:53 AM
graham’s comment is:

with the post before last, a musical analogy-what if all you know is green day and then someone plays you the clash, the damned, the buzzcocks, the undertones, stiff little fingers, xtc and the jam?

On Mar.12.2005 at 08:24 AM
marian’s comment is:

i love analogies, and that last one was brilliant, graham. don't you love that moment when a simple analogy makes you suddenly "get it"? Is this a graphic moment? It feels similar.

the 'perfect programme' would be to have none.

In the US, that would be Cranbrook's grad program, currently with Elliott Earls. My understanding is that CalArts used to be sans curriculum, but has become more structured in recent years.

On Mar.12.2005 at 09:47 AM
Bill Klingensmith’s comment is:

graham said: I want to be scared by work, and I’m not" because so many students saw college as a means to a job and nothing else-which apparently was almost never the case until the late eighties

Many things to digest here: I will tackle the "J-O-B" topic. Go to school to get a job is still an issue. The "business of education" fosters that students in fact will get jobs if the complete a design program. Heck! they paid their money (and some will be paying for a very, very long time)and received their design degree. You should get a job, right? pfft! Design education used to be so romantic and you would have excellent examples of improvement/development/competition. Now, (disclaimer: not all) students have entitlement to degrees (BFA) because they complete a program (some you wonder), pay tuition = get degree. De-valuing all BFA's in graphic design. Even the students who do meet minimum expectations claim to be a professional. Design education is a victim. Yes, we too are in the age of consumerism, folks.

I am optimistic to experience the rare occasions when a young designer shines. I see it in portfolios. Sweet!. Those are the ones who will work in the field and hopefully sustain the integrity of our profession. The others, well, hopefully they find their way at something they love and are good at doing. And not blame their education on their lack of success.

I agree with the purpose of the conference Schools of Thoughts 2. The problem to be corrected in design education stems deeper than curricula and pedagogy.

Admittedly, I am a design educator (maybe even an academic, hmmm.)RIT

that definitely works professionally as a designer. I teach to make a difference and possibly scratch/kick/dent/bash the design world through influencing/inspiring young designers (students) on how they perceive the professional world. It is happening, sloooowly. Ya, altruistic, but how else does change occur, right?

I look forward to

REVOLUTION in Philly come June 05. I crave to hear design academics discuss real issues in design education. Rather than prescribe patches to curricula that neglect core problems. It is a lot like government... and the conceptual name of

REVOLUTION gives me hope that radical change can still happen, somewhere. We will soon see.

On Mar.13.2005 at 01:48 PM
jessica fleischmann’s comment is:

“the �perfect programme’ would be to have none."

In the US, that would be Cranbrook’s grad program, currently with Elliott Earls. My understanding is that CalArts used to be sans curriculum, but has become more structured in recent years.

i’m a little confused. why would someone want to spend time studying design without being sure that the faculty of the program had bothered to develop a curriculum? and hone it down. and refine it. and check it against other models, some of them historical, to figure out how students can be better prepared/inspired/challenged to make work. i do agree that time and space for experimentation are necessary, especially in a graduate context. but to suggest that we either completely scrap design education as it stands, or that history is not relevant to education today, is counterproductive.

the beauty of design—and other cultural practices—is that it builds on and refers to other conversations and doesn’t wipe the slate clean every time the walls start closing in. yes, academia can be very oppressive, but the alternative is ignorance. or is it self-taught brilliance?

On Mar.14.2005 at 08:52 PM