As part of the ongoing Emigre 66 audit we come to Ben Hagon’s Mute — a retort to Emigre 64, Rant. A few weeks ago I told Ben what I thought about his essay. I said, “Ben, your essay is inflammatory for the sake of it”. That’s what I said alright. This is Ben’s first essay for Emigre, a nice achievement for anybody interested in writing about graphic design. Then I said to myself, “Armin, you youthful fool, have you read your first essay on Emigre?” so I sez back to me “Yeah, so?”, “So, it’s gratuitously opinionated. Think about it”.
I can relate to Ben. We both reacted to Rant. We screamed, we kicked (me, to the groin), we pulled hair, we punched… and we punched below the belt. It’s funny looking back at the stuff you create, you just go “What the fuck was I thinking?”. Good thing is, that we can only learn from it. It is then, in this spirit of moral scholarship, that I would like to offer some of Ben’s inflammatory quips completely, and purposely, out of context.
“I will go as far as to say that designers are actively discouraged from thinking. Instead we are taught to be ‘creative’.”
“Instead of living and changing with the questions and tensions created by Adbusters and First Things First 2000, designers are content to dismiss them as idealistic, unrealistic, Commie bullshit.”
“We are more apt to cuddle up to old faithful Pentagram, and spit-polish our Yellow Pencils.”
“By using outside sources to influence our work — Macmonkeys, get away from your desk — our field may have some effect besides selling chocolate bars, lawyers, and easy chairs.”
“The design era of 1996 to today could be called the monograph years. These egoists’ crutches are stunting the growth of design.”
“Monographs are even more disturbing when dressed up as socially aware, as in Bruce Mau’s Life Style.[…] Other monographs, such as Scher’s Make it Bigger and Kalman’s Perverse Optimist, are equally disgusting. Pity should be assigned to newcomers in this climate.”
“Choose to be messy. Choose sentences of Faulknerian proportions. Choose an indirect route. Choose something new.”
“Without significant change in the method by which we create work, Joe Client will, in time, catch up.”
“…Without a significant revolution, design as we know it will perish.The ball rests motionless in our court.
Smash it.”
I have to admit I was pretty riled up with the closing remark. The metaphorical ball is indeed motionless in somebody’s court. There is much to discern in Ben’s article, while the thoughts at time seem innocently nefarious there is validity in them. And it takes a pair of motionless, um, you know, to say a lot of what he said. What do I have to say to Ben today? “Cheers Ben!” Yes that’s what I say.
Those were some great remarks...perfect amount of flamboyance, rage, energy, and insight, all things that this industry needs quite badly.
Before I formally studied design I remember reading somewhere that graphic designers are the most vain people only after ballet dancers and opera singers--couldn't agree more. The point about "The Era of the Monograph" is well taken and stunningly accurate because...well...how self-important can you possibly be? For all the volumes of designer arm chair social commentary, there's little to be said about the results; everybody has an opinion, everybody has the right to express it, but you're not entitled to be listened to or taken seriously. There are many graphic designer monographs. None of them really affect anything, and all the back-patting in the world won't change that.
Paul Arden, former creative director at Saatch & Saatchi, once said that nobody owns an idea, because ideas are always just floating out there and all we do is pluck them away for our own personal applications. What I liked about the tone of Ben's rants is that they're very IDEA focused, and honestly, ideas are far more important than typefaces, paper stocks and techniques that designers frequently drool over and get obsessed with. In fact, I'd argue that design is important only in the sense that its one way of communicating ideas and making them explode, but, if design continues to be as stagnant, self-satisfied, and insular as its been lately, then there are other ways to communicate brilliant thinking and provoke action.
As far as the Adbusters comment goes, I agree that its useless to cast the manifesto off as being idealistic and unrealistic, but I have other reasons for hating that publication. Mainly that its just as contrived and vacuously structured in terms of its agenda and messaging as the entities it criticizes. Adbusters isn't revolutionary, it just likes to play revolutionary, not unlike angry frustrated teenagers or the folks who think the anarchy symbol is cool.
Overall I really like the message in this essay, it doesn't make design out to be this critical, life-changing, be-all and end-all dancing snowflake. Or maybe that's just how I'm taking it. The one thing I will always stand by in regards to this field is that design and the act of designing is valid and worthy only if it aids in the expression of fresh thinking and dynamic ideas. That's the call to action I'm seeing here, and I'm glad that someone's shining the signal.
And yes, he was rather gutsy in writing all of it. Because designers can be really bitchy.
On Jul.02.2004 at 01:07 PM