A challenge to my “Who Made the Marks?” post by Kenneth Fitzgerald argues that a. the post was calling simply for a who’s who list and that b. history is not merely a list of names and accomplishments, but issues and ideas. Thomas Gleason followed up with a call for “Useful History,” that which excites the spirit and tells us who we are and where we’ve come from, etc. Although my intent in posting was not to create another top ten or “whose your favorite typographer”, I agree with Mr. Gleason that proposing names with scant analysis does not “excite the spirit,” or tell a meaningful story.
So what is “Useful History?” And under this rubric how does graphic design history stand up?
For those who care (and I admit that it is somewhat arcane even within the design field) about history as more than just a collection of style sheets, it is a large topic, easily filling a web forum unto itself - if one had the time and energy). But given the points raised in Fitzgerald’s and Gleason’s responses it is perhaps worth throwing out some personal notions about our history.
History starts as a fundamental need to chronicle and understand context (it can also become a manipulative mythology). Graphic design history can be organized into various contexts: Professional, cultural, social, aesthetic, ethnic, gender. But we are, after all, a profession born of economic prerequisites, which doesn’t necessarily make for a exciting history. Yet the rationales for building the profession from printers to advertising agents to commercial artists, etc. is a necessary foundation to understand.
Mr. Fitzgerald cites Ellen Mazur Thomson’s The Origins of Graphic Design in America (an excellent insightful account of the nuts and bolts of nascent design practice and the trade periodicals that fostered design as separate entity), which offers us an unconventional history insofar as its not about 20th century milestones. The fact is most design histories focus on the 20th century - and especially modernism - because it is when commercial art merged with other arts. Graphic design historians feel more comfortable juxtaposing the profession with the heroic art movements of this era because it makes for a more exciting story. I know this is somewhat simplistic, but isn’t it more inspiring to know that our forbears were the great visual revolutionaries (even though they were also the sho-card writers and jobbing printers as well)?
Our history suffers from at least two major deficiencies. 1. There are very few trained historians who cover this field, which means very few solid theses, papers and books provide in depth analysis of the key intersections between design and technology or design and politics or design and morees or design and stereotypes. There are few publishers who are willing to seriously support such efforts (and few grant foundations that will as well). 2. This means that graphic design history is only cursorily taught in most schools (if there are courses at all), and when they are trained history teachers do not exist. And this incidentally is not a new complaint, it dates back to the first symposium on the subject at RIT, when Massimo Vignelli called for serious design historical study.
Which was all well and good to call for it (and inspired a few people too), but what kind of history was called for?
Compiling the great names and putting them in halls of fame is not history per se, but it starts the ball rolling. Once rolling, however, what do we write about them? How are they integrated into larger stories? Who determines who are the great names? At what point are these names used as portals onto bigger themes? What makes this useful and to whom? And can graphic design history be more than remembrances of figureheads?
I recently proposed in an unrealistic blue-sky-kind-of-way that my school (SVA) institute a parallel three to four year design history track that coincided with the studio classes and intersected as often as appropriate. Actually, this in not as far-fetched as it sounds because it could incorporate liberal arts requirements insofar as reading, analysis, discussion, research, etc. would be required. The integration comes in as students are learning how to practice typography, technology, conceptual problem solving, etc. It could serve to enhance the learning and practical experiences.
Graphic Design History should serve the profession on one hand, and inform other cultural, social, aesthetic histories, on the other. That’s what it should do, but what it will do until there is widespread acceptance of the discipline outside our ghetto, is simply reinforce our professional aspirations. Which, by the way is not a bad thing. Its useful for designers to know the history of style. I don’t disagree that it is like knowing airplane markings, or that much of our facts are useless unless underscoring certain theoretical discourse, but taking these “little steps” is not totally without merit.
For now, perhaps the best contribution we can make to build a substantive graphic design history is identifying those (often) arcane areas that actually do have greater resonance and make sure they are seriously addressed and integrated into our professional and cultural lives.
What was the question? ;o)
That's what it should do, but what it will do until there is widespread acceptance of the discipline outside our ghetto, is simply reinforce our professional aspirations.
Does it really matter outside the profession? I honestly can't say I'm well versed in the history of plumbing, but I'm sure plumbers are.
Perhaps one issue with graphic design is that it's a very temporary medium. Most people consume graphic design not for pleasure, but as consumers. Specific Music/Films/etc. tend to remain as part of our daily lives and mark points to remember in our own personal histories, while graphic design is quickly forgotten. Pick a year in highschool. I bet you can name a film you saw and a handful of albums that defined that year for you. Even as graphic designers, can we remember the typeface trends of that year?
I'm not sure if I'm really going anywhere with this so, I'll just end this post now. ;o)
On Jan.16.2004 at 09:20 AM