From our dear UPS discussion:
Jon: A lesson I learned in school: if it ain’t working in black and white, it ain’t working. I still find it very valid.
David W: Great, when is the last time you got a fax from UPS. With electronic distribution of brand assets, logos no longer need to be “camera ready”. Is there a b/w version of the MSN logo. Yep. Is it the most important version and should it have driven the primary logo? No.
That is probably the first thing they teach you at Logo School: it must work in black and white. I do still abide by that rule all the time, but times, they are a changin’. For good and bad. In schools, less emphasis is put on Graphic Design theory and history and much more on technical (i.e. computer software) know-how. As a result, many Designers have little knowledge of any of the basic rules of Design. Let’s use this thread to “illuminate” people, I’m sure there are rules most of us haven’t even heard about.
— What rules of Graphic Design do you know?
— How or where did you learn about them?
— Which ones do you follow unconditionally?
— Do you like to break them and feel naughté?
And as an added bonus question, are there any “House Rules” where you work? For example, rumor has it that some big branding consultancy doesn’t allow the use of Zapf’s Optima or flush right text… go figure!
Thanks to David W for the topic.
Speaking as a recent graduate, I didn't learn mostly technical stuff - it was mostly theory and history. But that was because I had one bad-ass prof. and I listened to him. The other two were screw-ups and I've forgotten almost everything they've taught me.
As for rules I've learned: once my prof. showed me Eric Gill's Essay on Typography and I haven't used justified text since. So it wasn't taught to me as a rule, just highly suggested.
On Aug.06.2003 at 09:15 AM