Graphic Agitation (GA1) investigated design since the 1960s that had political, social, and angst-ridden agendas. (It may be difficult for some readers to digest the raw and disturbing visuals.) GA1 showcased how issues relating to AIDS, nuclear war, gender/sexual discrimination, solidarity, racial inequality, politics, war, economics, ecology, and eroticism are addressed through visual communication and expression. You’ll see design and art by the likes of Barbara Kruger, Jenny Holzer, Grapus, and Bucky Fuller. Comic books, posters, packaging, billboards, television ads, and tapestries are some of the media used by the agitators throughout the book. For them, the method doesn’t matter as much as getting the message across. It’s all about what George Lois called the Big Idea: making it memorable and dramatic.
Graphic Agitation 2 (GA2) takes us into the present generation. It’s a time when subvertisers carry on the fight of Adbusters. Not only do we have print media, but now we also have websites that pour out information instantly—sometimes before CNN and MSNBC can get a crew on site, or in places they don’t dare visit. The authors and sojos (solo journalists) of this interactive media shape public opinion, or oppose it. Type, formal quality, contrast, and production do not matter as much as what is being said, and GA2 presents a great many voices yelling and screaming in its four chapters: The New Global Protest; Satire, Subversion, Subvertising; Perceptions of War; and Fighting for Human Rights. Chapter 3—Perceptions of War—is the largest of all four. Conflicts relating to the World Trade Center, Saddam Hussein, Lithuania’s Bloody Sunday, Bosnia, and Palestine/Israel sit at the forefront. Whether it’s the national media visualizing wars and conflicts through detailed maps or cartoonists/illustrators poking fun at our world leaders through political satire, McQuiston’s collection captures raw and upset emotions poured out with print and pixel.
After reading GA1 and GA2, the outlook appears bleak, and GA2 teaches us that resistance will always continue in some way shape or form. Those that have the technology to bombard audiences through the Internet will have an advantage, insomuch as the number of people they reach. GA2 only touches on this notion, and while it seems unorthodox for a book to document and critique websites, it would be a valuable endeavor. And if GA3 is in the works, hopefully it will focus on this emerging network where designers, artists, protestors, pedestrians, soldiers, and terrorists wage a war with messages online. We see mayhem and injustice, or learn about the ideals that fuel one’s fight from places thousands of miles away.
What most people don’t realize is that online media (website, blog, or game) is as ephemeral as paper. Just because you have a domain address and can host the site from anywhere in the world—even a mobile server sitting in an Army Hummer—doesn’t mean you’re untouchable. A website can be removed at any time, for whatever reason a government or agency desires; it’s no different than city crews ripping down posters and stickers from telephone poles and alleys.
And what happens after you’ve had your server confiscated and the web address deleted? Is it back to the streets with posters and adhesive, or something new?
Graphic Agitation by Liz McQuiston
240 pages, Hardcover
11.4 x 9.9 x 0.9 inches
Publisher: Phaidon Press
ISBN: 0714834580
•
Graphic Agitation 2: Social and Political Graphics in the Digital Age by Liz McQuiston
240 pages, Hardcover
11.7 x 10.1 x 1.2 inches
Publisher: Phaidon Press
ISBN: 0714841773
What most people don’t realize is that online media (website, blog, or game) is as ephemeral as paper.
I'm not so sure if that's entirely true. I've seen many a 'questionable' site get ripped down only to be mirrored instantly by all sorts of volunteers. Get some blog-worthy content out there, and within days you'll have dozen's of 'backups' of other's blogging your content. And then there's the always useful archive.org.
In many ways, the blogs are the boarded up, postered construction sites of the internet.
On Mar.25.2005 at 10:19 AM